Bukkit 1.20 FabledSkyBlock 2.5.2 自动创建/返回岛屿插件 - Java 代码示例

你可以使用以下代码来实现在玩家进入服务器时自动创建岛屿或返回已有的岛屿:\n\njava\nimport org.bukkit.Bukkit;\nimport org.bukkit.Location;\nimport org.bukkit.World;\nimport org.bukkit.command.Command;\nimport org.bukkit.command.CommandSender;\nimport org.bukkit.entity.Player;\nimport org.bukkit.event.EventHandler;\nimport org.bukkit.event.Listener;\nimport org.bukkit.event.player.PlayerJoinEvent;\nimport org.bukkit.plugin.java.JavaPlugin;\n\npublic class IslandTeleport extends JavaPlugin implements Listener {\n\n @Override\n public void onEnable() {\n Bukkit.getPluginManager().registerEvents(this, this);\n getLogger().info("IslandTeleport plugin has been enabled!");\n }\n\n @Override\n public void onDisable() {\n getLogger().info("IslandTeleport plugin has been disabled!");\n }\n\n @EventHandler\n public void onPlayerJoin(PlayerJoinEvent event) {\n Player player = event.getPlayer();\n if (!hasIsland(player)) {\n createIsland(player);\n } else {\n teleportToIsland(player);\n }\n }\n\n private boolean hasIsland(Player player) {\n // 检查玩家是否有岛屿的逻辑代码\n // 返回true表示玩家已有岛屿,返回false表示玩家没有岛屿\n }\n\n private void createIsland(Player player) {\n // 创建岛屿的逻辑代码\n }\n\n private void teleportToIsland(Player player) {\n // 返回岛屿的逻辑代码\n }\n\n // 这里可以添加一个命令,用于手动创建岛屿或返回已有岛屿\n @Override\n public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {\n if (sender instanceof Player) {\n Player player = (Player) sender;\n if (command.getName().equalsIgnoreCase("island")) {\n if (!hasIsland(player)) {\n createIsland(player);\n } else {\n teleportToIsland(player);\n }\n return true;\n }\n }\n return false;\n }\n\n // 创建岛屿的逻辑代码示例\n private void createIsland(Player player) {\n World world = player.getWorld();\n Location islandLocation = new Location(world, 0, 100, 0); // 岛屿的坐标\n player.teleport(islandLocation);\n }\n\n // 返回岛屿的逻辑代码示例\n private void teleportToIsland(Player player) {\n // 获取玩家已有岛屿的坐标\n // 使用player.teleport()将玩家传送到岛屿的坐标\n }\n}\n\n\n请注意,你需要根据你的具体情况实现hasIsland()createIsland()teleportToIsland()方法。这些方法应该根据FabledSkyBlock插件的API进行操作,以检查岛屿是否存在、创建岛屿和传送玩家到岛屿。

标签: 常规


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