用c++做一个街机
![用c++做一个街机 用c++做一个街机](https://img.cveoy.top/0/C1B0D5D6C3F58AEC67EFC997B0F972D2.webp)
要用C++编写一个街机游戏,你需要先确定你想要实现的游戏类型和功能。下面是一个简单的示例,展示如何使用C++编写一个基本的街机游戏。
#include <iostream>
#include <conio.h>
#include <windows.h>
using namespace std;
bool gameOver;
const int width = 20;
const int height = 20;
int x, y, fruitX, fruitY, score;
int tailX[100], tailY[100];
int tailLength;
enum eDirection { STOP = 0, LEFT, RIGHT, UP, DOWN };
eDirection dir;
void Setup()
{
gameOver = false;
dir = STOP;
x = width / 2;
y = height / 2;
fruitX = rand() % width;
fruitY = rand() % height;
score = 0;
}
void Draw()
{
system("cls");
for (int i = 0; i < width+2; i++)
cout << "#";
cout << endl;
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width; j++)
{
if (j == 0)
cout << "#";
if (i == y && j == x)
cout << "O";
else if (i == fruitY && j == fruitX)
cout << "F";
else
{
bool printTail = false;
for (int k = 0; k < tailLength; k++)
{
if (tailX[k] == j && tailY[k] == i)
{
cout << "o";
printTail = true;
}
}
if (!printTail)
cout << " ";
}
if (j == width - 1)
cout << "#";
}
cout << endl;
}
for (int i = 0; i < width+2; i++)
cout << "#";
cout << endl;
cout << "Score:" << score << endl;
}
void Input()
{
if (_kbhit())
{
switch (_getch())
{
case 'a':
dir = LEFT;
break;
case 'd':
dir = RIGHT;
break;
case 'w':
dir = UP;
break;
case 's':
dir = DOWN;
break;
case 'x':
gameOver = true;
break;
}
}
}
void Logic()
{
int prevX = tailX[0];
int prevY = tailY[0];
int prev2X, prev2Y;
tailX[0] = x;
tailY[0] = y;
for (int i = 1; i < tailLength; i++)
{
prev2X = tailX[i];
prev2Y = tailY[i];
tailX[i] = prevX;
tailY[i] = prevY;
prevX = prev2X;
prevY = prev2Y;
}
switch (dir)
{
case LEFT:
x--;
break;
case RIGHT:
x++;
break;
case UP:
y--;
break;
case DOWN:
y++;
break;
}
if (x >= width) x = 0; else if (x < 0) x = width - 1;
if (y >= height) y = 0; else if (y < 0) y = height - 1;
for (int i = 0; i < tailLength; i++)
{
if (tailX[i] == x && tailY[i] == y)
gameOver = true;
}
if (x == fruitX && y == fruitY)
{
score += 10;
fruitX = rand() % width;
fruitY = rand() % height;
tailLength++;
}
}
int main()
{
Setup();
while (!gameOver)
{
Draw();
Input();
Logic();
Sleep(10); // 控制帧速度
}
return 0;
}
这个示例是一个贪吃蛇游戏,使用了C++的控制台输入和输出函数。在游戏中,你可以通过方向键来控制贪吃蛇的移动方向,吃到食物可以增加分数,当贪吃蛇碰到自己的身体或者墙壁时,游戏结束。
请注意,这只是一个简单的示例,你可以根据自己的需求来扩展和改进这个游戏
原文地址: https://cveoy.top/t/topic/hR7P 著作权归作者所有。请勿转载和采集!